This is the demonstration video for a an interactive tabletop game called
"Krakaota" done for
Ken Perlin's
Advanced Multimedia class. The table is
a normal formica coffee table with a camera and projector mounted on the
ceiling above. Players sit around the table and move "pucks" to control gameplay.
The camera reads the position of the puck
identified by the number of markings and translates that into a character
command for each player.
My responsibilities on this project included sound for the final demo,
two preliminary iterations of basic game design,
and assisting on an earlier integration of Prof. Perlin's "Puppet" procedural animation software with the
JMonkeyEngine
and
ABL